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Class Cheat Sheets For D&D 5.5 (2024)

Created by Icarus Games

Digital cheat sheets to make learning & playing the 2024 version of D&D fifth edition (5.5) more accessible and fun.

Latest Updates from Our Project:

Add-On Items Sent!
4 months ago – Wed, Jun 03, 2026 at 09:57:42 AM

Happy Wednesday, backers I hope you are well! 

You will have started to get emails via backerkit today with links to all the add-on downloads, which includes: 

  • 5e (2014) sheet bundles
  • SIDEQUEST digital copies
  • A Night of Adventure
  • Mooncursed

Basically everything except the core pledge. 

I thought that bakerkit automated this, but completely forgot I needed to go in and manually push out the distribution for this, so you should have gotten this before now and that is totally my bad, I'm sorry! 

If you have any issues with the distribution of the codes, or don't get an email from backerkit regarding it, just pop an email to [email protected] and I will get it sorted for you. 

There are also around a dozen or so of you that still need to complete your surveys so please do that ASAP! 

As for the progress on the class cheat sheets, things are coming along nicely and we're still well on track for July fulfillment. I've had a couple rough patches with my health over the last couple months, but that's part of why the deadline is what it is and it shouldn't impact the final fulfillment timeline at all.  

Next week I should have some shiny pictures to show off for you to give you a sense of how some of the sheets are coming along, so keep your eyes peeled for that! 

Much love
Anto

1 Week Left To Answer Your Survery 🕐
5 months ago – Mon, May 04, 2026 at 03:36:43 AM

Happy Monday backers! 

There's just 1 week left to fill in the survey! 

I'll be closing the survey's next Monday, May 11th, and sending out all the add-on stuff later that week, so if you've not filled in your survey yet, you've not got long to go. There's still about 10% of you who haven't completed it. 

If you can't find the link in your emails to fill in the survey you can click below and follow the steps to recover your survey. 

When I lock down the survey you'll get a final notice email which will give you one last change to change any details, then a few days later you'll get the codes for any add-ons you picked up during the campaign or in the survey 😊

If anyone is having issues with their surveys you can shoot me an email at [email protected]

Much love
Anto

Surveys Go Live This Week 📋
5 months ago – Mon, Apr 13, 2026 at 01:42:22 AM

Happy Monday, backers! 

The Backerkit Surveys Are Going Live!

I've been given the go-ahead from backerkit that everything under the hood is looking good so the surveys will be going live this week. 

This will begin with a "smoke test" which will see 5% of you receive your surveys to fill out to make sure there are no unexpected issues, and providing that is all good, the remaining surveys will be getting sent. 

How to Fill Out Your Survey

If this is your first time using backerkit or you need a little refresher, here's what you will need to do. 

Step 1: Email from Backerkit

To begin you'll receive an email from Backerkit inviting you to complete your survey. This will be sent to the email account associated with your kickstarter account! 

Step 2: The Survey

When you follow the link in the email it will bring you to the survey where you will confirm your pledge and add and add-ons you are interested in. 

If you backed without a pledge you can also switch to a pledge level here. 

You'll then be asked a few questions, including what your email address is for file delivery, this is where I will be sending your DTRPG codes to, so it's important to use an email you actually use. 

Next you'll be able to add any add-ons you are interested in to your pledge. If you selected add-ons during the campaign, these should appear in your basket automatically as paid. 

Finally, you'll finalize your survey and pay for any new add-ons you've added. 

Then you just need to sit back and wait 😊

If you have any questions, pop them in the comments below. 

Much love
Anto

We Are Funded 🎉
6 months ago – Thu, Mar 12, 2026 at 05:01:06 AM

Greetings backers, the project has come to a close and we are officially funded 🎉

I want to start by saying a huge thank you to all of you for supporting the project through pledges, shares, and positive encouragement across social media. 

As a reminder of everything you'll be getting as part of your bundle: 

The Next Few Weeks

Kickstarter typically takes 2-3 weeks to process and transfer payments to creators, so it'll be a little bit before the funds get released to me, but there's still plenty to do in that time. 

Next week I will be sitting down to plan out my final revised schedule for work on the project now it's over and I know what we're working with, and in the next few weeks I'll be building out the backerkit pledge manager. 

I expect the pledge manager to go live in April so that anyone who wants to add extra add-ons to their pledges has the option to, and I can collect your details for fulfillment. 

In terms of the order of how I currently plan on doing things; 

- The core 12 sheets with subsclasses will come first. You'll get a version of these as soon as they are print-ready, but they won't have the form-fillable options in that first iteration. The form-fillable functionality takes a bit of extra work so you'll get the printable versions first so you can start using them while the other features are finished. 
- Next will be the blank sheets, which will go out to you after the the core sheets are finished. 
- The player reference cards, character sheet and pregens, and beginner adventure will probably all get developed alongside each other and it will depend on which I get through first. 

How I'll Update You

Expect things to get quiet in the updates department until the pledge manager is ready . I'll be working away in the background but there won't be much to show for it yet. 

Once the pledge manager is ready I will post an update to let you know, and from that point expect updates every few weeks about the progress in the project, depending on how much i have to share. I want to keep you properly informed of progress but don't want to spam you with nothing-burger updates. 

Discord & Newsletter

If you want to keep more up to date with the Icarus Games community you can join our Discord Server and chat with myself other TTRPG enthusiasts! 

Or you can sign up to my Email Newsletter to keep up to date with the latest Icarus Games news, and get new free 5.5 content every month! 

But for now, I am going to go and sleep for like three days 😅
Much love
Anto

Final Stretch Foal Unlocked! 72 Hours to go!
7 months ago – Mon, Mar 09, 2026 at 03:52:38 AM

Happy Monday backers, I am super excited to say that we have hit our final stretch goal and unlocked the beginner adventure 🎉

This short one-shot will be written specifically for new players and GMs and designed to print as a roll-fold leaflet, making it easy to carry to the table.

The banner image above shows a proof-of-concept adventure I created for this format. The final adventure will be newly written for this campaign.

The adventure will include: 

  • A map of the location on the back center panel. 
  • A list of adventure background information, dungeon features, and notes on resolving the adventure on the back left panel. 
  • Regular read-aloud/breakout boxes to make understanding and conveying information easy.
  • Information on optional monsters to adjust difficulty. 
  • Clearly listed loot. 
  • Clear icons which tell you what sort of room/area you are in at a glance. 

There's still a few days on the CREATURE TYPE POLL to determine what type of creatures will be the focus of this adventure, but Constructs are currently in the lead 🤖

The full bundle of products for this KS is now unlocked! All 12 class cheat sheets, blank fillable sheets, player reference cards, a beginner character sheet (plus pregens), and the new beginner adventure, all for a single pledge!

The Final days

We're coming into the final 72 hours of the campaign now with everything unlocked. I know that it's typical for KS projects to ramp up and try and stuff as much stuff into the rewards via stretch goals as possible in the final days, but if you've been part of an Icarus Games campaign before you know that's not how I like to do things. 

My number one focus is making sure you get the rewards you pledged for on time and with as little delay and drama as possible, and stretch-goal bloat is one of the most common causes of delays on Kickstarter, so I’d rather focus on delivering the rewards you pledged for on time.

With everything now unlocked, the bundle is complete. If you’ve been waiting to see what the final rewards would look like before pledging, this is the best time to jump in. And if you know a friend or fellow GM who might find these tools useful, sharing the campaign in these final days helps more people discover it before the project closes.

Much love
Anto